Showing posts with label computer lab. Show all posts
Showing posts with label computer lab. Show all posts

Friday, September 24, 2010

Microorganisms


A teacher recently asked if I could find some Internet sites that help reinforce the 6th grade curriculum on microorganisms. First I have included the Utah Core Curriculum on microorganisms, then I have listed some of the sites I was able to find:

Core Curriculum on UEN
Science Benchmark: Microorganisms are those living things that are visible as individual organisms only with the aid of magnification. Microorganisms are components of every ecosystem on Earth. Microorganisms range in complexity from single to multicellular organisms. Most microorganisms do not cause disease and many are beneficial. Microorganisms require food, water, air, ways to dispose of waste, and an environment in which they can live. Investigation of microorganisms is accomplished by observing organisms using direct observation with the aid of magnification, observation of colonies of these organisms and their waste, and observation of microorganisms' effects on an environment and other organisms.

Standard 5 : Students will understand that microorganisms range from simple to complex, are found almost everywhere, and are both helpful and harmful.

Objective 1
: Observe and summarize information about microorganisms.
  1. Examine and illustrate size, shape, and structure of organisms found in an environment such as pond water.
  2. Compare characteristics common in observed organisms (e.g., color, movement, appendages, shape) and infer their function (e.g., green color found in organisms that are producers, appendages help movement).
  3. Research and report on a microorganism's requirements (i.e., food, water, air, waste disposal, temperature of environment, reproduction).

Objective 2 : Demonstrate the skills needed to plan and conduct an experiment to determine a microorganism's requirements in a specific environment.

  1. Formulate a question about microorganisms that can be answered with a student experiment.
  2. Develop a hypothesis for a question about microorganisms based on observations and prior knowledge.
  3. Plan and carry out an investigation on microorganisms. {Note: Teacher must examine plans and procedures to assure the safety of students; for additional information, you may wish to read microbe safety information on Utah Science Home Page.}
  4. Display results in an appropriate format (e.g., graphs, tables, diagrams).
  5. Prepare a written summary or conclusion to describe the results in terms of the hypothesis for the investigation on microorganisms.

Objective 3 : Identify positive and negative effects of microorganisms and how science has developed positive uses for some microorganisms and overcome the negative effects of others.

  1. Describe in writing how microorganisms serve as decomposers in the environment.
  2. Identify how microorganisms are used as food or in the production of food (e.g., yeast helps bread rise, fungi flavor cheese, algae are used in ice cream, bacteria are used to make cheese and yogurt).
  3. Identify helpful uses of microorganisms (e.g., clean up oil spills, purify water, digest food in digestive tract, antibiotics) and the role of science in the development of understanding that led to positive uses (i.e., Pasteur established the existence, growth, and control of bacteria; Fleming isolated and developed penicillin).
  4. Relate several diseases caused by microorganisms to the organism causing the disease (e.g., athlete's foot -fungi, streptococcus throat -bacteria, giardia -protozoa).
  5. Observe and report on microorganisms' harmful effects on food (e.g., causes fruits and vegetables to rot, destroys food bearing plants, makes milk sour).

Websites:

Thursday, March 11, 2010

Science and Social Studies Educational Websites

Science

Social Studies

Integrating Technology into the Curriculum

Online K-12 teacher resources:

**See also my "Reading and Math Educational Websites" post for a lesson plan outline.

Thursday, February 18, 2010

Vancouver 2010 Olympics

There are some really fun resources and activities on the Vancouver Olympics site, and plenty of unofficial sites with information and activities for kids. Here are a few of them. Feel free to comment and tell me your favorite Vancouver 2010 sites!

Official Site:
http://www.vancouver2010.com/

Mascot Games:
http://www.vancouver2010.com/mascot

Kids Activities:
http://www.kidsturncentral.com/links/2010olympics.htm

Thursday, October 29, 2009

Reading and Math Educational Websites

Reading and Math Educational Websites

Reading:
Math:

Additional online K-12 teacher resources:
How to add these sites to the school folder

As with any other educational technology tool, educational websites should be used as part of a planned lesson to teach core curriculum concepts. For example:
  1. Anticipatory Set - A short activity, dispatch or prompt that focuses the students' attention and ties previous lessons to today's lesson.
  2. Purpose - An explanation of the importance of this lesson and a statement concerning what students will be able to do when they have completed it.
  3. Input - The vocabulary, skills, and concepts to be learned.
  4. Modeling - The teacher demonstrates what is to be learned
  5. Guided Practice - The teacher leads the students through the steps necessary to perform the skill using multiple modalities.
  6. Checking For Understanding - The teacher uses a variety of questioning strategies to determine if the students are understanding.
  7. Independent Practice - The teacher releases students to practice on their own.
  8. Closure - A review or wrap-up of the lesson.

(Source: Dr. Madeline Hunter http://www.csun.edu/science/ref/plans/lesson_design_hunter.html)

Example:

Patterns

  • Core Curriculum: 1st Grade Mathematics, Standard 2, Objective 1
  • Anticipatory Set: Patterns Shape Our World
  • Purpose: identify, create, and label repeating patterns using objects, pictures, and symbolic notation
  • Input: Mathematical language - attribute, repeating patterns
  • Modeling: Eyes on the "big screen"
  • Guided Practice: Polk Dot Shorts
  • Checking For Understanding: Pattern Dots
  • Independent Practice: Kid Pix Patterns
  • Closure: View student project and review concepts and vocabulary learned

Thursday, October 8, 2009

Tips and Ideas for the Computer Lab

Computer Lab Basics

Computer Care & Use

  • Leave the computers on. If you turn them off, they will have to be booted up by the next class and the techs aren't able to work on them remotely.
  • Mac laptops can typically just be closed and they will go to sleep. Turning them off means extra time for the next group who wants to use them.
  • On Macs you need to quit applications (Command Q), not just close application windows (red bubble).
  • What is the difference between an open application and an open folder? Folders contain files, documents, applications, etc. They can be closed using the red bubble or Command W. Applications are actually software programs you work in (like Word, GarageBand, or iTunes). They need to be quit using Command Q.
  • When do I single-click and when do I double-click? Why does it matter? Double-click to open documents, folders, or applications on your desktop or inside folders. Single-click to open items on your dock. Single-click almost all links when you are on the Internet. Double-clicking on items that only need a single-click can cause items to open when you did not intend them to, can take you to links you did not mean to follow, can submit information twice, and can generally "confuse" your computer.
  • Keyboard shortcuts: Command Q = Quit, Command S = Save, Command P = Print, Command W = close Window. Other keyboard shortcuts can be found to the right of menu items.
  • Projector: Learn how to turn it on and off, connect it to your computer (Macs need an adapter), and remember to turn it off when you're done.
  • School Folder: Create a new folder by going to the "File" menu and clicking "New Folder". I suggest you create a folder with your name, then create a file for each student inside that folder for them to save all their work.
  • You can drag websites to your school folder, too. Click and drag the icon next to the url of the website into your folder. Then the kids can simply double-click on the icon and they're in!
  • To add a picture to an icon you have created in your school folder, find a picture you like on the web, copy that picture, single-click on the icon you want to change, type Command I (I is for Information), Click on the tiny picture of the icon in the information window, then Paste (Command V) the copied picture. Close the information window when you're done (Command W).
  • Saving: The shortcut is Command S. Have the students click on "School Folder" in the left-hand column of the saving window, then click on your folder, then click on their folder. Now when they click the "Save" button in the saving window it will be saved to their folder. (Hint: If you cannot see the list of files to save to, click the triangle next to the saving title to expand the window.) Practice saving to the school folder with the kids over and over. It takes practice. Save often. Use a consistent file naming system to help find lost items. I like this format: title_name . I don't use any capital letters, spaces, or punctuation.

Cleaning
  • Computers, keyboards, screens, mice, and counter tops need to be cleaned regularly.
  • Dusting - Swiffer sweepers or Swiffer dusters work very well. Pressurized air cans can help with keyboards and other hard-to-dust computer parts.
  • Cleaning wipes work well for cleaning and disinfecting computer surfaces and keyboards.
  • Computer screen cleaner can help avoid streaks when cleaning screens.
  • Unplug the mouse and keyboard before cleaning.
  • Students can help clean computers if they're taught how.
  • If one person is cleaning, wear gloves and wash your hands when finished!
  • Every class is responsible for leaving the lab straightened and organized after each visit. Push in chairs, pick up pencils and papers, etc.
Trouble Shooting
  • School Folder: If the school folder is missing, you can always save to the desktop and drag to the school folder. Then, notify tech support which computer was having issues.
  • Finding applications: If you ever have trouble with the dock, you can get to all the applications several other ways. I use the "Go" menu.
  • Occasionally the Internet connection may be down. Have a backup plan that does not require the Internet.

Management: The computer lab is a classroom too. Rules, routines, and procedures are very important. Here are some suggested rules for your students:
  • Wash your hands! (Imagine all the little hands that touch these keyboards every day, and all the germs that come with them!)
  • Food, candy, gum, and beverages should be kept out of the computer lab.
  • Enter silently.
  • Stay in your seats while working (unless instructed otherwise).
  • Do not disturb switches, cables, or cords.
  • The computer volume stays off unless the teacher tells you to turn it up.
  • When headphones are used, set them to an appropriate volume level. If I can hear what you're playing through your headphones when I'm not the one wearing them, they're probably too loud.
  • Take good care of headphones. Wind up the cords, then hang them or box them up.
  • Focus on your own work. Helping your neighbor is usually a nice thing, but not in the computer lab, unless you have permission. Why? 1) You could be telling them the wrong thing. 2) The teacher can usually help more efficiently. 3) If you always do your neighbors' work for them, they will never learn to do it themselves. Does this mean you can never work together or share? Of course not! But the teacher will let you know when it's time for collaboration.
  • There are talking times and non-talking times. Your teacher will let you know what your speaking volume level should be.
  • Line up after class. Before walking out the door, check to make sure things are better than you found them.
  • The teacher is in charge of getting all copies from the printers. Students should only be near the printers if they have special permission.
  • "Hands off!" is the signal to stop what you're doing, take your hands off the computer, and listen for instructions. (Flickering the lights is the signal when headphones are in use.)
  • Sit on the carpet or turn your chairs when the teacher is presenting on the big screen.
  • Always work at your assigned computer. If the computer doesn't seem to be working, patiently raise your hand and wait for the teacher to either fix the problem or reassign you. (Tip: If your students have class numbers, assign them to the same numbered computers. This helps with accountability for computer care, pushing in chairs, finding lost documents, etc.)

Best Teaching Practices: The computer lab is a classroom too. Lesson plans and curriculum connections should be used in the lab, just as they are in the classroom. Here are some suggestions:
For more curriculum ideas, visit the Canyons School District Educational and Media Technology (EMT) website for more links and ideas! Click the link at the bottom titled "Great K-12 Sites".