Wednesday, July 18, 2012

ISTE 2012: Engagement Emergencies - Activating the High-Tech/Couch Potato Generation

--Annette Lamb alamb@eduscapes.com

Workshop Resources:
http://eduscapes.com/sessions/emergency

This summer at the ISTE (International Society for Technology in Education) conference, I attended a three-hour workshop focused on activating students of the "high-tech/couch potato generation." I think a lot of parents and teachers worry about our tech-savvy students doing nothing but sitting and staring at their computers or other electronic devices all day rather than getting up, getting active, and getting involved. This workshop proved to me that using technology does not mean merely sitting. Teachers can and should plan technology-enhanced lessons that get students more active, more involved, more excited about learning, and more in touch with the world.

VARK (Visual, Auditory, Reading Kinesthetic) and Video - Mix Modalities

Active Senses + Content with Context + Relevant Technology

In any technology-enhanced lesson, teachers can give their students a variety of learning experiences, including kinesthetic experiences. The combination of visual, auditory, reading, and kinesthetic learning experiences increases the number of exposures students have to content and allows them to process and repeat it in a variety of ways. For example, when choosing to show a video to introduce new content, a teacher can do more than just have students watch the video. Students can view the video, then re-view the video with specific questions or ideas to focus on, then get up and try what was taught or demonstrated in the video. Try having students use video along with manipulatives and off-computer activities that allow them to demonstrate their understanding. Have students participate in active thinking assignments before, during, and after viewing a video clip to make what they are learning from the clip more relevant, and more clear.

There are a many great websites that provide free online videos that are perfect for instructing and activating students. Here are a few you might like to check out:



"Computers are no long just screens and keyboards." Computers are interactive devices now, and they can be used to access information in a variety of ways that activate students. Following are some examples of ways your students can use technology to learn and activate their senses:

  • Auditory: In the Google Chrome browser, students can use the microphone available on google.com to conduct searches by speaking their search term instead of typing it.
    • Activity Idea - Assign each student to research something specific about an animal (what it eats, its habitat, etc.) by speaking their search into the google microphone, then have them verbally share what they have learned with a small group.
  • Visual: In the Google Chrome browser, students can click and drag a photo into the search box on images.google.com.
    • Activity Idea - Give each student an item (ie. money from another country) and have them find out what it is or gather information about it. This would be a great attention-getter that would give students background information before reading a novel, conducting and experiment, or learning about a historical event.
  • Verbal: The Rubber Duck Decoding Theory - Why do we always get better ideas when we're in the shower or the bath or driving in the car? Sometimes we need to get out of the same old scenario where we sit at the computer and stare at the screen while we try to think. Instead of staring at the screen, when students have a problem to solve or thinking that needs to happen, have them talk to a rubber duck. Have them tell the duck the problem or get up and walk around and talk to the duck about possible solutions. Getting out of that same old staring at the screen scenario can help students think more clearly. Verbally explaining the problem and possible solutions or sharing knowledge already gained can help new ideas flow. 
    • Activity Idea - Have students create a video or picture explanation using a rubber duck as the teacher. Have them record themselves using the duck to explain or themselves teaching the duck.
  • More ideas at Annette Lamb's Physical & Virtual Experiences page

Another way to connect students' technology use to active engagement is to help them make connections between the virtual world and the real world. One way to help them make these connections is by using creative work examples found online and created by others for inspiration, then having students create their own product. Following are some ideas of how online examples can be used as inspiration for student creations:

  • Place: Learn about a place you have only seen in a movie by researching it on the web.
  • Place: Introduce students to online maps like Google street view, Google map-making, and Google trail views. Talk about how the maps were made and how they are useful. Then, have students make their own!
  • Story: Use the Rory's Story Cubes app to generate ideas for a story.
  • Story: Create a storyboard on Storybird, Comic Creator, or other sites.
  • Exhibit: Build a physical exhibit (wax museum, diorama, display board) with a recorded narration to go with it. Use sites like Voki, Vocaroo, or Blabberize to create the narration. Link the recorded narration using a QR code that can be displayed next to the physical exhibit.
  • Exhibit: Use QR code to take a physical exhibit beyond the physical display. Have students create a list of questions to include with their display. Have them create a website that houses the answers to the questions. Generate a QR code to display next to the questions that directs peers to the weblink where they can find the information they need to answer the questions.
  • Video: Have students view online videos, music videos, instructional videos, etc, then have them create their own video projects.
  • Word Clouds: Have students view murals, timelines, infographics, word clouds, and word shapes online, like the Lincoln Douglas Debates, Student Bullying, and The Presidential Timeline. Then have students create their own using sites like Wordle, Tiki-Toki, and Image Chef's Word Mosaic.
  • Data Collection: Have students conduct their own data collection or use existing data sources (Gallup, FedStats) and use online tools (Create A Graph, ChartGo) to organize the results.
  • Interactives: Have students make computer interactives come alive with connected, off-computer activities. Combine hands-on activities with data collection tools. For ideas, check out Thinkfinity activities, Illuminations activities, and Science NetLinks activities.
  • More ideas at Annette Lamb's page about Physical and Virtual Connections
How can these types of activities really benefit students and increase learning? Technology-enhanced, multimedia learning projects that connect the physical and virtual worlds can provide opportunities for students to entertain, emote, inform, instruct, challenge, engage, provoke, and persuade. Following is a list of each of these skills, ideas for teaching these skills, and learning goals achieved when students practice these skills: 
  • Entertain - visual storytelling, language development, creative writing, diary, re-enactment, speculative project, experiences
    • GOAL: Convey a story, imagine a world, illustrate an idea
  • Emote - show not tell, share insights, connect to emotions, activate a poem, demonstrate traits, convey concepts
    • GOAL: Express a feeling, illustrate an abstraction, move an audience
  • Inform - documentaries, histories, databases, photo essays, represent ideas, categorize, show patterns, share results
    • GOAL: Analyze information, explain causality, visualize ideas
  • Instruct - tutorials, directions, demonstrations, presentations, experiments, procedures
    • GOAL: show strategies, explain concepts, teach others
  • Challenge - present issue, challenge thinking, visual story starters, introduce problems, inspirational examples, extend a story
    • GOAL: create dilemmas, envision problems, kickstart projects
  • Engage - news programs, visual journal, travel logs, yearbooks, highlight programs, create welcomes, showcase work
    • GOAL: announce events, document experiences, reflect on lessons
  • Provoke - PSA (Public Service Announcement), stir interest, influence thinking, impact behavior
  • Persuade - illuminated term papers, advertisements, book/movie trailers, apply advertising techniques, promote action
    • GOAL: support arguments, show perspectives, convince others

"Our young people risk losing an essential connection with physical reality." - Thomas Elpel
Teachers can help stop students' disconnect with physical reality by providing a balance between hands-on, tactile experiences and technology-enhanced experiences. Practical, tactile experiences are important for learning and life. Technology can aid teachers and students in the creation of practical, tactile experiences and help make these experiences more richFor example:

  • Paper-based activities: Students get so used to technology that sometimes doing a paper-based creative project is novel and exciting to them.
    • Activity Idea - Go to Dear Photo.com and check out their project. Have your students generate their own Dear Photo project and write a description of their work.
  • Use technology to create a physical product: Use the two worlds together. Technology can enhance our activities as we add the tactile back into what we do.
    • Activity Idea - Create a "Fortune Teller" or a Cube as a review for a unit. Use a template on the computer to create the fortune teller, or assign students to figure out how to format it in a blank document themselves.
  • Dynamic Paper: Use technology to create graph paper, number lines, tessellations, spinners, and other paper-based activities.
    • Activity Idea - Use the Dynamic Paper online app from Illuminations.

Generate, Motivate, Innovate, Activate
Generate - When students use technology to "create a tactile story," it can help them explore stories, relationships, and patterns. Following are some resources that can help students generate more tangible experiences and products using virtual tools:

Motivate - Getting students' attention and helping them see relevance in learning experiences can motivate them to learn more. Technology tools can help increase curiosity in students and add stimulation and variety to their learning through the use of humor, novelty, and a "sense of the unexpected." They can also help students find their niche (explore their own personal interests), see value in their work, and make connections to the real world. Following are some ideas for motivating students by creating novelty in the classroom and by connecting the virtual world with the real world:

Innovate -"The key to student engagement is involving students in transforming information into something new..." Teachers can use technology to help students think in new and different ways. Students need to be moved beyond copy and paste to create their own innovative projects and problem solutions. Teachers can help students become more comfortable moving "between on-computer and off-computer activities to help students with transformation."

  • Lego is a great example of using technology to create inventive on- and off-computer projects. Check out their site for activities, ideas, and information about Lego Digital Designer and Lego competitions.
Activate - Games, online and off, are a great way to help students learn. In order to be effective educational tools, games should include four elements. When you create a game, and any lesson, be sure to GRAF it.
  1. Goal. You need a way to win or achieve the goal.
    As educators we need to match goals with purposes and reasons for learning.
  2. Rules. You need to know what you may and may not do.
    As educators, we need to provide guidelines for learning.
  3. Action and Attitude. You must do something along the way. Make it fun and interesting.
    As educators we need to make leanring meaningful and challenging.
  4. Feedback. You need to know how you are doing.
    As educators, we need to provide ongoing opportunities to self, peer, and teacher assessment.
  • Go to the Google Game: Creatures wikispace to try a Google Game.
  • Use a search engine to sort the real Dr. Seuss quotes from the fakes.
  • Find out about the Google April Fools Day jokes that have been done.
Thanks to Annette Lamb for her great ideas and for reinforcing for me that technology tools are all about activation and creation. For more ideas, check out Annette's Engagement Emergencies Website! http://eduscapes.com/sessions/emergency/index.htm

Tuesday, June 26, 2012

UCET12: Rock Your Curriculum with GarageBand Song Parodies

Rock Your Curriculum with GarageBand Song Parodies
--Diane Main

https://sites.google.com/site/rockstarteachercamp/isterockstar/garageband
http://www.dianemain.com/
Email: dianemain@gmail.com
Twitter: @dowbiggin

Side Notes:
To make a quick QR code for a URL, use the goo.gl shortener, then add a .qr on the end and it will create a QR code for you.
Google Certified Teacher applications due in July for New York.
Flip Teaching by Ramsey Musallam - Watch the TED talk.

GarageBand Karaoke: Steps to Achieving Awesomeness

Get Started
Pick a song you want to parody.
OR pick a topic you want to create a song about, and identify a song that works well for that topic.

Get the Song
Go to iTunes and buy the real song and a karaoke version of the song.
Preview the karaoke versions, as there may be a lot to choose from.
Usually the ratings (popularity) are helpful.

Get to Know the Song
Spend some time getting to know the real song.
Listen to it several several times through to get the feel for the rhythm of the lyrics.

Get the Lyrics
Go online and find the lyrics to your song.
Skim through several versions to make sure you get an accurate set of lyrics.
Some of them are pretty messed up.

Get Your Doc On
Create your document (Google Docs) and copy and paste the lyrics into it.
Have the original lyrics on the left and start adding your parody lyrics on the right.

Get the Standards
Go to the State/Common Core Standards and find the content you are making the song about to try to customize the lyrics to the standards.

Get Ready to Rumble
Look in your iTunes "Purchased" and make note of the artist of your Karaoke song so it's easier to find in GarageBand.

GarageBand
Drag your karaoke song in as one track.
You can bring the original song in as another track too if it helps you. (Sometimes they line up well, sometimes they don't.) You can record along with the original and delete the original later.
Create a Real Instrument vocal track to record your vocals.
Add as many vocal tracks as you need for your vocal recording.
Decide which vocal effects you want for each vocal track. Try them out and see. (Live performance is good.)

Get Your Gear On
You will need:
  • Microphone - external mic (not the built-in, not the mic on your iPhone earbuds)
    • Snowball mic from Blue
    • Yeti
  • Headphones or earbuds (otherwise the song will record over itself)
Get Ready to Clean Up
You may need to record your own background vocals to cover up and background vocals on the karaoke song because you can't remove them.
Record those background vocal first.

Get Real
Give yourself permission to record in pieces. It's too difficult to get the entire song perfectly in one take.
Make sure the audience can understand your lyrics!

Get Your Groove On
Clean up your pieces of recording and listen to it several times through to find parts that don't sound like they fit.

Get Tricky
Use multiple tracks of the same vocal effect and volume to make it sound like more than 1 person is singing or to cover up when you needed to take a breath or couldn't sing something fast enough.

Get This Show on the Road
You can export the song as an mp3

Get Crazy!
Create a podcast in GarageBand with images to accompany your song.
You can create an enhanced podcast in GarageBand or create a movie in iMovie or create slides and time your recording in Keynote.

Examples:
http://www.dianemain.com/
History Teachers on YouTube - http://www.youtube.com/user/historyteachers
Chains by Laurie Halse Anderson - http://www.youtube.com/watch?v=VFGGMTmBbx4
Out Here Graphin - http://www.youtube.com/watch?v=h1OtKtfWiDA

Create your own to teach concepts.
Have the students create their own about concepts they have learned.
Don't worry about how your voice or the kids' voices sounds. Just have fun with it. And it's not live performing, it's pre-recorded, so that is easier.

Monday, February 27, 2012

Lights! Camera! Action!

The smell of popcorn and the sounds of Academy Award winning music filled the halls of Union Middle School on February 16th. Students, parents, teachers, and administrators walked the red carpet past movie stars and paparazzi toward the auditorium for the 3rd Annual Canyons District Film Festival. It was a night filled with anticipation, excitement, trophies, swag bags, and of course movies!

The Educational Technology team pulled together to create a wonderful evening celebrating the creativity and skills of students from elementary, middle, and high schools around the District. Everyone was greatly impressed by the quality of the projects created by these students. Special thanks to all who contributed, including our host, Jeff Haney, and the faculty and staff at Union Middle School.  Congratulations to the winners! (View the winning films here.)

To me, the Film Festival provided clear evidence of the educational benefits of film-making. In the words of Nikos Theodasakis, "The filmmaking process from initial idea to final presentation is loaded with opportunities and experiences that make it such a powerful and appropriate tool for 21st century classrooms."
These skills include:
  • use of digital tools
  • working with multimedia
  • research and information evaluation
  • connection between curriculum and the world outside the classroom
  • planning and designing
  • analysis
  • synthesis
  • critical thinking
  • creativity
  • communication
  • visual literacy 
  • oral, visual, and writing presentation skills
  • personal and group expression
  • negotiating, communication, and other interpersonal skills
  • collaboration
  • awareness of community, family, and self
  • digital citizenship
With all of the potential learning opportunities, I encourage all teachers to consider using film-making as a teaching tool in their classrooms.  Feel free to visit the Ed Tech website for more information about the Canyons District Film Festival. I look forward to more amazing film entries next year!

Tuesday, July 5, 2011

QR Codes

QR Codes - ISTE 2011
Presented by Stephent@nipissingu.ca


"QR Code — abbreviated from Quick Response Code — is the trademark for a type of matrix barcode (or two-dimensional code) first designed for the automotive industry. More recently, the system has become popular outside of the industry due to its fast readability and large storage capacity compared to standard UPC barcodes. The code consists of black modules arranged in a square pattern on a white background. The information encoded can be made up of four standardized kinds ('modes') of data (numeric, alphanumeric, byte/binary, Kanji), or by supported extensions virtually any kind of data." --Wikipedia.org

Here's the quick 411 on using QR code in the classroom based on what I learned at ISTE11 this summer in Philadelphia...

Using QR codes in the classroom requires 3 ingredients:
  1. The QR code
  2. A smart phone/device
  3. A smart phone/device app
    • Optiscan, quickmark (iPhone)
    • Code scanner pro, scan life (blackberry)
    • Barcode scanner, quick mark (android)

What can a QR code encode?
  • Text
  • Website URL
  • Telephone number
  • SMS message
  • Email address
  • Email message
  • Contact details (vcard), Event (vcalendar)
  • Wifi login
  • Paypal buy now link
  • Social media
  • Google maps
  • iTunes link
  • YouTube video
  • Etc.
How do I get started using QR code?
  • Go to Qrstuff.com .
  • Download the program Quickmark onto your laptop - it will read and create QR code.
How are QR codes being used?
  • Business cards
  • Name tags
  • Advertisements
  • Flight boarding passes
What are some example of classroom activities using QR code?
  • Distribute a famous piece of art with a QR code on the side that takes students to information or websites about the piece of art. The code could also take students to a website with a zoomed-in portion of the painting so the students could view the details of the painting.
  • Create a class newsletter full of QR codes. The paper could only include headlines and photos. Readers would have to scan to code to be taken to an online version of the paper containing the stories.
  • Library buzz - Put QR codes into books that link to the electronic version of the book or information about the author.
  • Scavenger hunt - Post a series of QR codes around the classroom or the school that link to clues for finding the next code.
  • Answers to questions - Include QR codes on student worksheets so students can scan them once they have solved a problem in order to check their work or to access help videos recorded on the classroom document camera.
  • Interactive timelines - Build a timeline with QR codes that link to more detailed information about each event.
  • Communicate with parents - Include QR codes that link to interesting parent information on class, school, or PTA newsletters, or even on your classroom door.
  • Differentiated assignments - Create alternate assignments for students to access without everyone else in the class knowing they have a different list or assignment.
  • Geocaching
  • Step by step instructions  - QR codes lead students to one step at a time
  • Link to audio file that ties into the lesson.
  • Link to student personal information like a bus or phone number for students who need help remembering.
  • Link to a podcast you would like your students to listen to.
  • Create an audio or other media tour of a park, museum, or field trip destination by displaying QR codes next to artifacts or creating a pamphlet of QR codes that are linked to recordings or websites.
  • Create QR code flash cards.
  • Technology/art fusion project - Make an artistic representation of your QR code. Then, link it to an explanation of your creative work.
QR code activities are great for 1-to-1 pilots. When students have their own mobile device they can use QR code to participate in class activities, receive and turn in assignments, and to access help and individualized instruction.
Where is QR headed?
  • Beyond QR code lies augmented reality where 3D images pop up when you hold a code in front of a scanner.
  • SMART sells a document camera that reads and projects "mixed reality" content.

Saturday, March 19, 2011

Podgineers - Microphone Specs

Podgineers
Notes from a presentation by Michael Harper at PodCampSLC 2011

Microphones:
  • Zoon handicorder H4N - "Best $300 you'll ever spend"
  • XLR cables - feed to professional mics
  • Sure SM58
  • You can use your headphones as a mic if you have to
  • Electrovoice RE20
  • Audiotechnica AT450
  • 2.6 Khtz
  • 1/4 ratio

Being Professional with Your Passion

Being Professional with Your Passion
Derrick Clements – @ThePixarPodcast
Notes from PodCampSLC 2011

What I don't mean by "professional"
  • Attract huge numbers
  • Make big $$
What I do mean
  • Attracting great guests
  • Making a great podcast even if you're not an important person
Use journalistic principles with you podcast:
  • Print journalism exists in space
  • Broadcast journalism exists in time
  • Where does podcasting exist?
    • "Back to the Future" time
  • Make your own "Press Pass"
  • Interviews
    • If you want to learn how to interview, listen to people who are great interviewers
    • Know your interviewee, be prepared and in control of your interview
  • Ethics
  • Research
  • Good audio, visual, editing
  • Be willing to deal with the tough stuff
Social Media
  • Use tools like Twitter to contact people to include in your podcast
Skype
  • Can use Skype to record phone call interviews for podcasts
Software:
  • Soundflower - to channel sound from other applications to be recorded
  • Blueberry - to track listeners/download

What it takes to publish to iTunes / Internet TV

What it takes to publish to iTunes / Internet TV
Emily Hendrick - Works for the LDS church developing their iTunes and and Internet TV
Notes from PodCampSLC 2011

Who is my audience?
Strategy
  • Complicated Strategy
    • What format is my podcast in?
    • Do I want to be on multiple platforms?
3 Key Elements
  • Consistent and Clean metadata
    • Consistent labeling
    • Consistent titles
    • Consistent length
    • What not to do:
      • Don't have 20 variations on your keywords - choose the most important ones
      • Keep your titles relatively short
    • Look at the store first to see what you should be doing. Very important:
      • Your graphic is most important
      • Album artist
      • Author - Could put a variety of things in this field, ie. your Twitter name
      • Lyrics tab - can put the text of your podcast
      • Utilize every tag if you can - use your keywords wisely - 13 is the limit, but don't use 13 b/c that's too many
  • Legible and well-designed cover art
    • Consistent, clean titles, organization, and graphics
    • Multitple podcasts under the same umbrella could have a similar look
  • Quality video/audio production
    • Make it look nice
      • Green screen
      • Watermark
    • Great content
    • Personality
Publishing to iTunes
  • You want to be on iTunes - it's where the podcast traffic is and it's easy to upload
  • Upper Echelons of iTunes
    • Site Manager Page (minimum of 10 podcasts required)
Internet TV Channel
  • Roku
  • Blip.tv
  • Netflix
  • flickr
  • facebook
  • AppleTV
  • etc.
  • The drawback is that we don't yet know who the "big racehorse" will be. - Who will be the biggest provider for this?
Podcasting Software:
  • Publishing
    • Podcast Maker
    • Feedburner
Links
Making a podcast
Submitting a podcast

How to Get Your Blog Noticed in a Crowded Niche

How to Get Your Blog Noticed in a Crowded Niche
Tristan Higbee – @tristanhigbee
Notes from PodCampSLC 2011

1. Be everywhere
  • Start with commenting
  • Guest posting
  • Mentions
  • Interviews
  • Benefits: Increase in reputation, traffic, backlinks, relationships, comments, shares, likes, retweets
2. Have the best customer experience
  • Reply to every comment
  • Leave a comment on their blogs
  • Respond to emails quickly and awesomely
  • Be liberal with your shares (retweets, likes, etc.)
  • Thank people
  • Add a top commenter widget to your blog - you can then thank them for commenting
  • Return favors
3. Provide great content
  • Your personal experiences
    • Interesting
    • Proof
    • How personal?
  • Interviews
    • On your blog - typed interviews rather than audio or video
  • Case Studies
4. Personality
5. Different Media
  • Video
  • Audio
  • Graphics
    • iStockPhotos
    • Make (take) your own
    • Infographics
  • eBooks

PodCampSLC Keynote

How to Create Compelling Content: Lessons from a Lifetime of Journalism
--Bryan Schott
Notes from PodCampSLC 2011

How do you get your content noticed?
  • Have good information.
  • Be interesting.
  • If you don't have good information, be extremely interesting.
  • Find your voice.
  • Be authentic - be yourself, don't just copy someone else
  • Have a point of view
The Interview
  • Do your homework
  • Listen
The Bored at Work Network
  • The BWN decides what becomes popular now
Editing
  • Get a second set of eyes - have someone look over your content before putting it out there, but still keep it in your voice
Push your content out
  • Facebook
  • Twitter
  • Blogs
Preparation! - Work hard to make your podcast great.
Be creative.
Trust your instincts.

Saturday, March 5, 2011

UCET 2011 - GIS Workshop

GIS Workshop
Notes from UCET 2011

The objective of GIS is not to create the perfect map, it is to recognize spatial patterns - explaining patterns and trends and predicting future trends.

GIS
  • Web
  • Desktop
    • allows you to overlay data from various maps
  • Utah has Arc GIS through USOE (Rick Gaisford - Rick.Gaisford@schools.utah.gov)
Week-long course on the desktop software -- 1st week of August with UEN

Data
  • Raster - grid format
  • Vector - points and lines
Census Data

World Mapper
  • cartograms - Maps that show data by shrinking areas that have low numbers and expanding areas that have larger numbers
NationalAtlas.gov

ArcGIS
  • Create your own online account.
  • Can upload maps you create on the desktop version to the online version for others to download
  • Utah account: ge0graphy   ag0lw0ndrous